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AI Insights · Timothy · December 2022

Top 5 Science Games in Spain Q4 2022: Unified Platform Insights

Explore the performance of the top 5 science games in Spain during Q4 2022, focusing on weekly downloads, revenue, and active users. Data from Sensor Tower offers detailed insights.

Top 5 Science Games in Spain Q4 2022: Unified Platform Insights

During the fourth quarter of 2022, the top five science games on a unified platform in Spain showcased varying trends in weekly downloads, revenue, and active users. Here's an overview based on Sensor Tower data.

Plague Inc., developed by Ndemic Creations, experienced a steady increase in weekly revenue, peaking at approximately $426 in mid-October and ending the year around $411. Weekly downloads varied, with a high of 1.7K in early October, then fluctuating between 1.1K and 1.5K through December. Active users remained relatively stable, ranging from 3.3K to 3.7K, with slight increases towards the end of the quarter.

Cell to Singularity: Evolution by Computer Lunch showed a mix of trends. Weekly revenue saw peaks around $282 in late October and tapered down to $150 by the end of December. Downloads started strong at 1.1K in late September, dipped mid-quarter, and recovered to 572 by the end of December. Active users saw a decline from 9.3K to 6.0K early in the quarter, followed by a rise to 7K towards the end.

Jetpack Joyride from Halfbrick Studios demonstrated a modest revenue trend, with peaks of $152 in late September and $144 in mid-December. Downloads showed a notable increase, starting at 2.7K, dropping mid-quarter, and spiking to 3.3K in mid-December before settling at 2.2K. Active users fluctuated, starting at 19.6K, dipping to around 13.9K, and ending the quarter at 18.1K.

Day of the Tentacle Remastered by Double Fine Productions, Inc. had relatively low revenue, with a peak of $59 in late September and varying between $7 and $46 through December. Downloads remained minimal, with a high of 26 in late September and mostly staying below 20 per week throughout the quarter.

Cell Expansion Wars by MOBIRIX showed low revenue, peaking at $37 in early December, with occasional weeks of no revenue. Downloads were modest, starting at 140 in late September, peaking at 273 in late October, and ending at 259 in late December. Active users remained relatively stable, ranging from 1.2K to 1.7K, with minor fluctuations throughout the quarter.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2022